# Lead Open World Designer

- Company: [Absurdventures](<https://jobstar.asia/company/absurdventures>)
- Location: Santa Monica
- Team: Game Development
- Salary: $150K – $175K
- Posted: July 31, 2026

## Job description

**Summary**  

As the Lead Open World Designer, you will be the primary vision holder for the open world, its systems, and content. You will lead a multi-disciplinary team to deliver a best-in-class open-world experience rich with characters, encounters, side missions, puzzles, secrets, discoverables, collectables, and more.  

**Core Responsibilities**  

* Drive the design and implementation of engaging, immersive, interactive open-world content that encourages exploration and emphasizes a mix of fun, varied gameplay, worldbuilding and storytelling.
* Work closely with the narrative team to develop ideas for new content.
* Develop and execute the design vision and strategy, ensuring that open-world content aligns with the game's overall narrative, thematic, and player experience goals.
* Leverage the game's core systems and mechanics to create dynamic and unpredictable open-world experiences that adapt to player choices and actions.
* Continuously seek opportunities to innovate, challenge conventions, and push the boundaries of open-world design.
* Rally designers, engineers, animators, artists, and external co-dev partners to deliver playable progress at regular intervals as part of a rapid iterative process.
* Incorporate feedback from peers, playtests, and senior leadership to refine and pivot as the game demands.
* Go beyond documentation and management to lead from the trenches, with hands-on contributions to the playable experience.
* Foster a culture of collaboration, innovation and iteration.

**Core Qualifications**  

* 5 or more years of experience in open-world design.
* Prior experience as a Lead Designer.
* Knack and passion for blurring the lines between AI, systems, mechanics and scripted content to create deep, layered worlds in which stories can unfold organically through exploration and gameplay.
* Strong understanding of population and encounter design and open-world content balancing.
* Excellent communication, interpersonal and leadership skills.
* Innovative thinker with creative problem-solving skills who thrives in a collaborative team environment.

**Plus If...** 

* Experience leading multidisciplinary teams
* Experience in UE4 or UE5
* Experience working with co-development partners

**Description**   

* Full time job with benefits
* Role is on-site in Santa Monica, CA
* Office is located near downtown Santa Monica – near metro and freeways.

The base pay range for this position is $150,000 to $175,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including vacation time, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) matching to regular full-time employees. Certain roles may also be eligible for bonus and equity.

## Apply

[Apply on Absurdventures](<https://job-boards.greenhouse.io/absurdventures/jobs/5201074007>)

Canonical job page: <https://jobstar.asia/job/lead-open-world-designer-absurdventures-santa-monica-e4956f5ff0ca0ffb>
